![]() Hobbyists may find it’s not worth climbing that learning curve.Ī short take on it would be that VSCode / Platformio is more “programmer” focused while the Arduino IDE is more “hobbyist” focused. VSCode / Platformio has a learning curve in terms of figuring out how folders are organized, where your code is, what the windows do, how to properly update libraries and board configuration files, etc. And the syntax error underlining and completion tools are helpful.īut I suspect that VSCode / Platformio is overkill for those who are comfortable with the Arduino IDE, are writing simple code for Arduino or ESP, and are largely following “recipes” online using pre-baked libraries. My take on it is that VSCode / Platformio is extremely convenient for those who are writing complex code that involves (for example) writing new libraries alongside the actual Arduino or ESP code, or working with files of different kinds all next to each other (as in the article summary). I’ve played around with VSCode / Platformio a bit, alongside the Arduino IDE. Learn ESP32 with Arduino IDE (eBook + course).If you like ESP32 and ESP8266, check the following resources: We hope you’ve found this tutorial useful. If you’re looking for a more advanced IDE to write your applications for the ESP32 and ESP8266 boards, VS Code with the PlatformIO IDE extension is a great option. You can hide certain parts of the code.Multiple open tabs: you can have several code tabs open at once.Error Highlights: VS Code + PIO underlines errors in your code before compiling.IntelliSense code completion tries to guess what you want to write, displaying the different possibilities and provides insight into the parameters that a function may expect ![]()
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